From CoH-Stats
Field Medical Kit
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| Faction
| Wehrmacht
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Cost
| 35
|
Duration
| 60
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Hotkey: K
| Recharge
| 60
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| Activation
| timed
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| Target
| tp_any
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Medical kits heals the infantry squad, the field medical kit can be used anywhere on the battlefield
Modifiers
- Maximum Speed - 1 (18s)
- Health Regeneration +72/min (60s)
Requires
| [Expand][Hide]
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| Cost
| 200 50
| Time
| 60
|
Hotkey: E
| Effects: Requisition Panzer Command to deploy the Knights Cross Holder, Ostwind Flak Panzer, Panzer IV, and the Panther Heavy Tank. — See Upgrade:Escalate to Battle Phase for details.
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Available To
| [Expand][Hide]
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| Squad Size
| 3
| Population
| 3
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Cost
| 270
| Health
| 165
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Time
| 30
| Target Type
| infantry
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Hotkey: M
| Effects: The Granatewerfer 34 8cm Mortar provides indirect fire support. — See Infantry:Gr. 34 8cm Mortar Team for details.
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| [Expand][Hide]
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| Squad Size
| 4
| Population
| 4
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Cost
| 300
| Health
| 320
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Time
| 30
| Target Type
| infantry
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Hotkey: G
| Effects: Formed the backbone of the Axis forces. Can be equipped with MG42s and Panzerschrecks. — See Infantry:Grenadiers for details.
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| [Expand][Hide]
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| Squad Size
| 3
| Population
| 6
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Cost
| 360
| Health
| 270
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Time
| 45
| Target Type
| infantry_heroic
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Hotkey: K
| Effects: Elite assault Troops equipped with MP44s. Excel in all combat situations. — See Infantry:Knight's Cross Holders for details.
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| [Expand][Hide]
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| Squad Size
| 3
| Population
| 3
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Cost
| 260.01
| Health
| 165
|
Time
| 39.99
| Target Type
| infantry
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Hotkey: H
| Effects: An MG42 Heavy Machine Gun with a fire rate of 1200 rounds per minute can devastate Enemy Infantry. — See Infantry:MG42 Heavy Machine Gun for details.
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| [Expand][Hide]
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| Squad Size
| 1
| Population
| 2
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Cost
| 260
| Health
| 140
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Time
| 45
| Target Type
| infantry
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Hotkey: L
| Effects: Highly experienced officers who led by example fighting from the front. Can Supervise Buildings to improve production, call in Mortar fire on Enemy Units, and Rout Enemy forces. — See Infantry:Officer for details.
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| [Expand][Hide]
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| Squad Size
| 2
| Population
| 2
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Cost
| 120
| Health
| 140
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Time
| 14
| Target Type
| infantry
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Hotkey: P
| Effects: Primary Builder. Can build and Repair Structures. Pioneers can be equipped with Minesweepers or Flamethrowers and can salvage destroyed Vehicles for supplies. — See Infantry:Pioneers for details.
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| [Expand][Hide]
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| Squad Size
| 4
| Population
| 8
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Cost
| 340
| Health
| 380
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Time
| 52
| Target Type
| infantry
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Hotkey:
| Effects: Elite Infantry that can be equipped with MP44 Assault Rifles. Can learn how to use Bundled Grenades. — See Infantry:Stormtroopers for details.
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| [Expand][Hide]
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| Squad Size
| 5
| Population
| 5
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Cost
| 280
| Health
| 300
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Time
| 30
| Target Type
| infantry
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Hotkey: V
| Effects: Light Infantry with little combat experience. — See Infantry:Volksgrenadiers for details.
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| [Expand][Hide]
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| Squad Size
| 1
| Population
| 4
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Cost
| 340
| Health
| 75
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Time
| 50
| Target Type
| infantry_sniper
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Hotkey: S
| Effects: Highly skilled Sharpshooter, effective against all Infantry. Can use Camouflage ability. — See Infantry:Wehrmacht Sniper for details.
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| [Expand][Hide]
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| Health
| 300
| Population
| 3
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Cost
| 310
| Target Type
| towed_gun
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Time
| 43
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|
|
Hotkey: P
| Effects: Long range Anti Tank weapon with good armor penetration, but little area of effect. The Pak 38 can Camouflage to ambush Enemy Vehicles and can get several shots off before it reveals itself. — See Vehicle:Pak 38 50mm Anti Tank Gun for details.
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| [Expand][Hide]
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| Health
| 250
| Population
| 5
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Cost
| 325
| Target Type
| towed_gun
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Time
| 46
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|
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Hotkey: N
| Effects: The Nebelwerfer can launch six 150mm Rockets. — See Vehicle:150mm Nebelwerfer Rocket Battery for details.
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| [Expand][Hide]
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| Health
| 325
| Population
| 11
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Cost
| 400 75
| Target Type
| flak
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Time
| 60
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|
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Hotkey: F
| Effects: The 88mm Flak 36 provides fearsome Anti Tank and Anti Air firepower. — See Vehicle:Wehrmacht 88mm Flak 36 for details.
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