From CoH-Stats
Rapid Response
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| Faction
| American
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Cost
| 1
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Time
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Hotkey:
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This commander upgrade increases the production speed of all American Vehicles, as well as reducing the cost and time required for an FHQ.
Modifiers
- Production Speed x 1.5
- Forward HQ Cost x 0.75
- Forward HQ Upgrade x 0.5
Affects
| [Expand][Hide]
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| Squad Size
| 1
| Population
| 4
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Cost
| 340
| Health
| 75
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Time
| 50
| Target Type
| infantry_sniper
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Hotkey: S
| Effects: Highly skilled Sharpshooter with scoped M1903 Rifle, effective against all Infantry. Can use camouflage ability. — See Infantry:American Sniper for details.
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| [Expand][Hide]
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| Squad Size
| 3
| Population
| 3
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Cost
| 140.01
| Health
| 165
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Time
| 21
| Target Type
| infantry
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Hotkey: E
| Effects: Call in Engineers to construct and Repair Structures. Engineers can be equipped with Minesweepers, Flamethrowers, Wire Cutters and Demolition Charges. — See Infantry:Engineers for details.
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| [Expand][Hide]
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| Squad Size
| 3
| Population
| 3
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Cost
| 240
| Health
| 165
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Time
| 36
| Target Type
| infantry
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Hotkey: H
| Effects: Utilizes a .30 cal M1917 Heavy Machine Gun to lay down an enormous amount of firepower that is especially effective against massed Infantry. armor piercing bullets are effective against Light Vehicles. — See Infantry:Heavy Machine Gun Team for details.
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| [Expand][Hide]
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| Squad Size
| 3
| Population
| 3
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Cost
| 279.99
| Health
| 165
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Time
| 36
| Target Type
| infantry
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Hotkey: M
| Effects: The M2 60mm Mortar can drop Mortar Bombs on concentrations of Infantry, Heavy Weapons, or Squads in Buildings. Use this weapon to break through defensive impasses. — See Infantry:Mortar Team for details.
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| [Expand][Hide]
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| Squad Size
| 6
| Population
| 6
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Cost
| 270
| Health
| 330
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Time
| 36
| Target Type
| infantry
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Hotkey: R
| Effects: Versatile soldier in attack or defense. Grenades, Sticky Bombs and M1918 BARs provide protection against multiple threat types. — See Infantry:Riflemen for details.
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