From CoH-Stats
Scout Car
|
| Health
| 260
| Max Speed
| 7.5
| Sight
| 35
|
Cost
| 220
| Acceleration
| 6
| Detection
| 9/0
|
Time
| 40
| Deceleration
| 4.5
|
|
|
Hotkey: S
| Population
| 2
| Rotation
| 75
| Target Type
| vehicle_22x
|
| Upkeep
| 2.688
| Crush Human
|
| Critical Type
| light_vehicle
|
|
|
| Crush Mode
|
| Rear Damage Enabled
| true
|
| [Expand][Hide]
|
|
| Received Damage Received Accuracy Maximum Speed Maximum Health
| 0.9 0.9 1.15 1.15
|
| Accuracy Reload Cooldown Penetration
| 1.15 0.9 0.9 1.15
| 8 Vet-Exp
|
|
| Received Damage Received Accuracy Maximum Speed Maximum Health
| 0.95 0.95 1.05 1.15
|
| Accuracy Reload Cooldown Penetration
| 1.15 0.9 0.9 1.15
| 22 Vet-Exp
|
|
| Received Damage Received Accuracy Maximum Speed Maximum Health
| 0.95 0.95 1.05 1.15
|
| Accuracy Reload Cooldown Penetration
| 1.15 0.9 0.9 1.15
| 38 Vet-Exp
|
Tactics
- The Scout Car is the Panzer Elite's way of securing resources.
- The Scout Car can capture command points.
- Scouts Cars are lightly armored, and can fall quickly to small arms fire.
- The Scout Car is good in early game, since it can quickly capture and secure resources, and it has A MG42 which deals massive damage against infantry.
History
The SdKfz 221 Armoured Car was a common vehicle in reconnaissance patrols. Protected from small arms fire, and armed with a single light machine-gun, the SdKfz 221 was ill-suited for heavy combat. Its four-wheel design gave it poor off-road performance, which limited it to scouting roads and well-maintained trails. They were utilized by the Panzeraufklärungsabteilung (Mechanized Reconnaissance Battalion) of Panzer, and Panzergrenadier divisions as their main recon element. A patrol of one or two SdKfz 221 were led by a single SdKfz 223 radio-equipped armoured car.
The Scout Car in Company of Heroes is an SdKfz 221, with the option of changing into an SdKfz 223 by taking the Logistik upgrade.
Built From
| [Expand][Hide]
|
| Health
| 1000
| Target Type
| building
|
Cost
| 22020
| Critical Type
| building
|
Time
| 115
|
|
|
Hotkey: L
| Effects: Makes available the Scout Car, Munitions Halftrack and 250/3 Funkwagen 'Vampire' Halftrack. Upgrades will equip squads with Anti Tank Grenades and increase the size of infantry squads. — See Structure:Logistik Kompanie for details.
|
Vehicle Abilities
| [Expand][Hide]
|
| Cost
|
| Activation
| targeted
|
Duration
| 6
| Target
| tp_position_in_territory
|
Recharge
| 10
|
|
|
Hotkey: S
| Effects: Lock the Logistic Car down at the selected position, securing that sector and increasing the resources gathered from the sector. The Car will become immobile in it's secured state. — See Ability:Secure Sector for details.
|
| [Expand][Hide]
|
| Cost
|
| Activation
| always_on
|
Duration
| _
| Target
| tp_any
|
Recharge
| 0
|
|
|
Hotkey:
| Effects: $0 no key — See Ability:Vehicle Cover for details.
|
Vehicle Upgrades
| [Expand][Hide]
|
| Cost
| 25
| Time
| 20
|
Hotkey: L
| Effects: Upgrade this Scout Car with the ability to lock down and secure the targeted territory sector. — See Upgrade:Logistik Upgrade for details.
|
Vehicle Weapons