From CoH-Stats
Panzer Elite Panther
|
| Health
| 742
| Max Speed
| 5.2
| Sight
| 35
|
Cost
| 640140
| Acceleration
| 2.5
| Detection
| 0/0
|
Time
| 70
| Deceleration
| 4
|
|
|
Hotkey: P
| Population
| 12
| Rotation
| 35
| Target Type
| armour_panther
|
| Upkeep
| 18.816
| Crush Human
| true
| Critical Type
| armour
|
|
|
| Crush Mode
| crush_heavy
| Rear Damage Enabled
| true
|
| [Expand][Hide]
|
|
| Received Damage Received Accuracy Maximum Speed Maximum Health
| 0.9 0.9 1.15 1.15
|
| Accuracy Reload Cooldown Penetration
| 1.15 0.9 0.9 1.15
| 12 Vet-Exp
|
|
| Received Damage Received Accuracy Maximum Speed Maximum Health
| 0.95 0.95 1.05 1.15
|
| Accuracy Reload Cooldown Penetration
| 1.15 0.9 0.9 1.15
| 29 Vet-Exp
|
|
| Received Damage Received Accuracy Maximum Speed Maximum Health
| 0.95 0.95 1.05 1.15
|
| Accuracy Reload Cooldown Penetration
| 1.15 0.9 0.9 1.15
| 51 Vet-Exp
|
Level 2 Special:
| MG42 Gunner Add-On
|
| 29 Vet-Exp
|
Level 3 Special:
| Received Penetration
Panther Armoured Skirts add-on
| 0.75
| 51 Vet-Exp
|
Tactics
- The Panther has better frontal armour then the Tiger; use this to your advantage by facing the tank's front towards incoming fire.
- The Panzer Elite can call two Panthers at a time who arrive instantly (can be called from their Headquarters after meeting certain requirements).
History
After the shock of facing the Soviet T-34 tank for the first time, German designers scrambled to create their own version of this tank to equip their Panzer forces. Though it utilized sloped armour like the T-34, the Panther owed very little to the T-34, aside from inspiration. One of the strengths of the T-34 was its robust and simple construction, something which the designers of the Panther did not copy. Its frontal armour was more effective than the Tiger I's, and it carried a new 7.5cm KwK42 gun that possessed better armour penetration than the Tiger I's 8.8cm KwK36 gun. Though classified as a medium tank, it weighed the same as heavy tanks field by other nations, and boasted the same level of armour and armament. Its ground pressure ratio was excellent, giving it good mobility in off-road areas. All this came at a price, however, as the Panther was initially very unreliable, and later models still required a strict maintenance schedule to stay operational.
Requires
| [Expand][Hide]
|
| Cost
| 12020
| Time
| 30
|
Hotkey: P
| Effects: Enables two Panther tanks to be allocated to support offensive operations. — See Upgrade:Activate Panther Battlegroup for details.
|
Called In Using
| [Expand][Hide]
|
| Cost
| 1000
| Activation
| targeted
|
Duration
| 0
| Target
| tp_any
|
Recharge
| 40
|
|
|
Hotkey:
| Effects: Two Panther tanks will arrive to support offensive operations. — See Ability:Panther Battle Group for details.
|
Vehicle Abilities
| [Expand][Hide]
|
| Cost
|
| Activation
| always_on
|
Duration
| _
| Target
| tp_any
|
Recharge
| 0
|
|
|
Hotkey:
| Effects: $0 no key — See Ability:Vehicle Cover for details.
|
Vehicle Weapons