From CoH-Stats
M3 Halftrack
|
| Health
| 315
| Max Speed
| 7
| Sight
| 35
|
Cost
| 22025
| Acceleration
| 3
| Detection
| 0/0
|
Time
| 40
| Deceleration
| 5.5
|
|
|
Hotkey: H
| Population
| 4
| Rotation
| 50
| Target Type
| vehicle_m3
|
| Upkeep
| 6.912
| Crush Human
|
| Critical Type
| vehicle_halftrack
|
|
|
| Crush Mode
|
| Rear Damage Enabled
| false
|
| [Expand][Hide]
|
| Maximun Speed
| 1.25
| 8 Vet-Exp
|
| Accuracy
| 1.25
| 16 Vet-Exp
|
| Damage
| 1.25
| 32 Vet-Exp
|
Tactics
- The halftrack can hold up to 3 squads or 12 men.
- A squad can use the .30 cal mounted machine gun, providing some protection against enemy infantry
- When upgraded with the Quad .50 cal upgrade, it is a good strategy to place the halftrack a little further back from supporting infantry for increased survivability, maintaining a forward reinforcement base, and suppressive fire.
History
The M3 was the larger counterpart to the M2 Half Track Car. The M2 was originally intended to function as an artillery tractor. The M3 had a longer body than the M2 with a single access door in the rear and seating for a 13-man rifle squad. Ten seats were arranged down either side of the vehicle, with three in the cab. Racks under the seats were used for ammunition and rations; additional racks behind the seat backs held the squad's rifles and other stowage. A small rack for mines was added on the outside of the hull just above the tracks. In combat, most units found it necessary to stow additional food, rucksacks and other crew stowage on the outside of the vehicle. Luggage racks were often added in the field, and very late vehicles had rear-mounted racks for this crew stowage.
Early vehicles had a pintle mount just behind the front seats mounting a .50 caliber (12.7 mm) M2 Browning machine gun. The later M3A1 adopted a raised, armored 'pulpit mount' for the .50 caliber, and .30 caliber (7.62 mm) machine guns could be used from mounts along the sides of the passenger compartment. Many M3s were later modified to the M3A1 standard. The body was armored all around with an adjustable armored shutter for the engine's radiator and a bullet proof windscreen
In Company of Heroes, the M3 can be upgraded to the M16 MGMC equipped with 4 M2HB machine guns, (or as its commonly known ,a Quad .50cal).
Built From
| [Expand][Hide]
|
| Health
| 635
| Target Type
| building
|
Cost
| 24045
| Critical Type
| building
|
Time
| 112.5
|
|
|
Hotkey: M
| Effects: Primary Vehicle Production Structure. Deploys M8 Armored Cars, Halftracks and 57mm Anti Tank guns. — See Structure:Motor Pool for details.
|
Company Abilities
| [Expand][Hide]
|
| Cost
| 150
| Activation
| timed
|
Duration
| 20
| Target
| tp_any
|
Recharge
| 45
|
|
|
Hotkey:
| Effects: Crews will Repair their own Vehicles automatically. — See Ability:Field Repairs for details.
|
| [Expand][Hide]
|
| Cost
| 2
| Time
|
|
Hotkey:
| Effects: Light Vehicles can now capture Territory Sectors. — See Upgrade:Raid for details.
|
Vehicle Abilities
| [Expand][Hide]
|
| Cost
|
| Activation
| always_on
|
Duration
| _
| Target
| tp_any
|
Recharge
| 0
|
|
|
Hotkey:
| Effects: $0 no key — See Ability:Vehicle Cover for details.
|
Vehicle Upgrades
| [Expand][Hide]
|
| Cost
| 100
| Time
| 45
|
Hotkey: U
| Effects: Equip Halftrack with Quad .50 cal Maxson Mount. Cannot transport Troops when Equipped. — See Upgrade:Quad .50 cal Maxson Mount for details.
|
Vehicle Weapons