From CoH-Stats
Group Zeal
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| Faction
| Panzer Elite
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Cost
| 24040
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Time
| 35
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Hotkey: Z
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Upgraded At
| [Expand][Hide]
|
| Health
| 1000
| Target Type
| building
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Cost
| 22030
| Critical Type
| building
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Time
| 115
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Hotkey: J
| Effects: Initially produces Assault Grenadiers and a 20mm Armored Car. Can be upgraded to produce the Marder III Tank Hunter. Infantry can be improved via the Group Zeal upgrade. — See Structure:Panzer-Jager Kommand for details.
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Available To
| [Expand][Hide]
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| Squad Size
| 3
| Population
| 3
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Cost
| 255
| Health
| 165
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Time
| 25.5
| Target Type
| infantry_soldier
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Hotkey: G
| Effects: Panzer Grenadiers are tough and versatile infantry, trained to work with support vehicles in fast, mobile attacks. — See Infantry:Panzer Grenadiers for details.
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| [Expand][Hide]
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| Squad Size
| 3
| Population
| 3
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Cost
| 255
| Health
| 165
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Time
| 25.5
| Target Type
| infantry_soldier
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Hotkey: G
| Effects: Tank Buster Heavy Infantry are equipped with Panzerschreck Anti Tank weapons for handling armor threats. — See Infantry:Tank Buster Heavy Infantry for details.
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| [Expand][Hide]
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| Squad Size
| 3
| Population
| 3
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Cost
| 255
| Health
| 165
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Time
| 25.5
| Target Type
| infantry_soldier
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Hotkey: G
| Effects: These Panzer Elite Heavy Infantry are trained and equipped for Assault tactics. They come equipped with MP44 Sturmgewehr assault rifles. — See Infantry:Assault Grenadier Heavy Infantry for details.
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Note: Fallschirmjagers and Luftwaffe Infantry can recieve the bonus, but cannot give it off.
Weapon
Unlocks
| [Expand][Hide]
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| Cost
|
| Activation
| always_on
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Duration
| _
| Target
| tp_any
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Recharge
| 0
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Hotkey:
| Effects: $0 no key — See Ability:Group Zeal for details.
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