From CoH-Stats
Maintain Command Range
|
| Faction
| British
|
Cost
|
|
Duration
| _
|
Hotkey: P
| Recharge
| 0
|
| Activation
| targeted
|
| Target
| tp_squad
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This ability allows officers or the command tank to follow another unit.
Note: It is strongly advised that you manually control your command units whenever possible.
Available To
| [Expand][Hide]
|
| Squad Size
| 1
| Population
| 1
|
Cost
| 250
| Health
| 65
|
Time
| 40
| Target Type
| infantry_heroic
|
Hotkey: L
| Effects: Lieutenants provide much of the offensive punch of the infantry sections, imparting powerful attack and morale bonuses in a radius. Squads are more mobile with a Lieutenant nearby. — See Infantry:Lieutenant for details.
|
| [Expand][Hide]
|
| Squad Size
| 1
| Population
| 1
|
Cost
| 300
| Health
| 60
|
Time
| 60
| Target Type
| infantry_heroic
|
Hotkey: C
| Effects: The lightly-armed Captain imparts powerful defensive bonuses to units and structures within the sector that he occupies. — See Infantry:Captain for details.
|
| [Expand][Hide]
|
| Health
| 636
| Population
| 8
|
Cost
| 30050
| Max Speed
| 5
|
Time
| 50
| Target Type
| armour_cromwell
|
Hotkey: T
| Effects: The unarmed Command Tank uses a dummy gun barrel to mask its true identity from the enemy. Massive radios crowd the turret, allowing communication with nearby tank squads and other command elements. — See Vehicle:Cromwell Command Tank for details.
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