From CoH-Stats
Wirbelwind Flak Panzer
|
| Health
| 400
| Max Speed
| 5
| Sight
| 35
|
Cost
| 40040
| Acceleration
| 1.2
| Detection
| 0/0
|
Time
| 30
| Deceleration
| 3
|
|
|
Hotkey:
| Population
| 8
| Rotation
| 50
| Target Type
| armour_ostwind
|
| Upkeep
| 8.064
| Crush Human
| true
| Critical Type
| armour
|
|
|
| Crush Mode
| crush_medium
| Rear Damage Enabled
| true
|
| [Expand][Hide]
|
|
| Received Damage Received Accuracy Maximum Speed Maximum Health
| 0.9 0.9 1.15 1.15
|
| Accuracy Reload Cooldown Penetration
| 1.15 0.9 0.9 1.15
| 12 Vet-Exp
|
|
| Received Damage Received Accuracy Maximum Speed Maximum Health
| 0.95 0.95 1.05 1.15
|
| Accuracy Reload Cooldown Penetration
| 1.15 0.9 0.9 1.15
| 29 Vet-Exp
|
|
| Received Damage Received Accuracy Maximum Speed Maximum Health
| 0.95 0.95 1.05 1.15
|
| Accuracy Reload Cooldown Penetration
| 1.15 0.9 0.9 1.15
| 51 Vet-Exp
|
Tactics
- Wirbelwind Flakpanzers are best used against infantry and emplacements.
History
Based on the Panzer IV chassis, the Wirbelwind Flakpanzer (real name Flakpanzer IV/2cm Wirbelwind), was built as a replacement for the Flakpanzer 38T. The Wirbelwind's four barreled configuration was superior to the single-barreled 2cm FlaK38 on the Flakpanzer 38t, which struggled when dealing with Soviet ground attack fighters. The Wirbelwind, and all other Flakpanzers, were used as self-propelled, anti-aircraft platforms in Panzer battalions, so that tanks could be guarded against air attacks, even while on the move. Infantry forces had to make due with modified half-tracks that carried anti-aircraft guns instead.
Requires
| [Expand][Hide]
|
| Cost
| 3
| Time
|
|
Hotkey:
| Effects: Order a dangerous Wirblewind Flakpanzer that can provide mobile AA coverage, or engage enemy infantry and light vehicles. — See Upgrade:Wirblewind Flakpanzer for details.
|
Called In Using
| [Expand][Hide]
|
| Cost
| 480
| Activation
| targeted
|
Duration
| 0
| Target
| tp_any
|
Recharge
| 40
|
|
|
Hotkey:
| Effects: The Wirbelwind mounts a rapid firing 20mm flakvierling 38 on a Panzer IV chassis. This vehicle provides excellent air and ground protection for armored columns. — See Ability:Wirbelwind for details.
|
Vehicle Abilities
| [Expand][Hide]
|
| Cost
|
| Activation
| always_on
|
Duration
| _
| Target
| tp_any
|
Recharge
| 0
|
|
|
Hotkey:
| Effects: $0 no key — See Ability:Vehicle Cover for details.
|
Vehicle Weapons