From CoH-Stats
Panzer IV Infantry Support Tank
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| Health
| 600
| Max Speed
| 5
| Sight
| 35
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Cost
| 42060
| Acceleration
| 1.2
| Detection
| 0/0
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Time
| 55
| Deceleration
| 3
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|
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Hotkey: P
| Population
| 8
| Rotation
| 50
| Target Type
| armour_panzer
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| Upkeep
| 8.064
| Crush Human
| true
| Critical Type
| armour
|
|
|
| Crush Mode
| crush_medium
| Rear Damage Enabled
| true
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| [Expand][Hide]
|
|
| Received Damage Received Accuracy Maximum Speed Maximum Health
| 0.9 0.9 1.15 1.15
|
| Accuracy Reload Cooldown Penetration
| 1.15 0.9 0.9 1.15
| 12 Vet-Exp
|
|
| Received Damage Received Accuracy Maximum Speed Maximum Health
| 0.95 0.95 1.05 1.15
|
| Accuracy Reload Cooldown Penetration
| 1.15 0.9 0.9 1.15
| 29 Vet-Exp
|
|
| Received Damage Received Accuracy Maximum Speed Maximum Health
| 0.95 0.95 1.05 1.15
|
| Accuracy Reload Cooldown Penetration
| 1.15 0.9 0.9 1.15
| 51 Vet-Exp
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Tactics
- Although the Panzer IV Infantry Support tank can easily destroy infantry squads, it does little to no damage against tanks.
- Armor Skirts make this unit less vulnerable to infantry held AT weaponry.
- MG42 Gunners can be added to help destroy infantry even further.
- If Rapid Fire is used, the unit becomes stationary, but can fire at a much faster rate.
- When facing an American player who goes both Barracks and WSC, it is a good strategy to tech to PIV IS as they can take on anything from either structures. More often then not, the American player doesn't have enough time to complete a Motorpool and build an AT gun, so a PIV IS with armor skirts is nigh unstoppable from any early American threats.
History
The Panzer IV F1 was a medium tank that carried the older 7.5cm KwK37 cannon as its main armament. This gun was initially meant for anti-infantry duties, as its large shell carried a sizable high explosive warhead and the gun could be elevated just high enough to act as short-ranged artillery piece. Its usefulness against other tanks quickly came to an end as the war progressed, and it was superceded by the better armed and armoured H model. There were no Panzer IV F1 tanks remaining in front-line German forces by the time of the Normandy invasion.
The Panzer IV Infantry Support tank in Company of Heroes is the F1 model, though lacks the ability to fire short ranged barrages. The Rapid Fire ability is not historically supported; rather, it is there for flavor and balanced gameplay.
Requires
| [Expand][Hide]
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| Cost
| 20060
| Time
| 50
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Hotkey: U
| Effects: Enables the construction of heavy support vehicles. — See Upgrade:Support Kommand Upgrade for details.
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Built From
| [Expand][Hide]
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| Health
| 1000
| Target Type
| building
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Cost
| 22030
| Critical Type
| building
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Time
| 115
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Hotkey: S
| Effects: Initially produces the 250/10 Light Anti Tank Halftrack and Bergetiger Repair and Recovery vehicle. Can be upgraded to produce the Panzer IV Infantry Support Tank. A Veteran Sergeant makes squads tougher, harder to suppress, and gain experience more rapidly. — See Structure:Panzer-Support Kommand for details.
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Vehicle Abilities
| [Expand][Hide]
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| Cost
|
| Activation
| toggle
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Duration
| 3
| Target
| tp_any
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Recharge
| 10
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Hotkey: R
| Effects: At the tradeoff of mobility, the Panzer IV's crew will all help to load and fire the main gun as rapidly as possible. — See Ability:Rapid Fire for details.
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| [Expand][Hide]
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| Cost
|
| Activation
| always_on
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Duration
| _
| Target
| tp_any
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Recharge
| 0
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|
Hotkey:
| Effects: $0 no key — See Ability:Vehicle Cover for details.
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Vehicle Upgrades
| [Expand][Hide]
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| Cost
| 75
| Time
| 25
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Hotkey: S
| Effects: Equips the Panzer IV with Armored 'Skurzen' that can lessen the impact of high explosive and shaped-charge rounds. — See Upgrade:Armor Skirts Panzer IV for details.
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Vehicle Weapons