Sunday - April 19, 2009

Info:Infantry Statistics

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Contents

Squad Size

Size of the squad.

Health

The health of the squad.

Cost

The cost of the squad. This may not nessasarly refelect the call-in cost of the squad. The call-in cost is associated with the ability itself.

Time

Build time of the squad. Call-in units usually arrives instantly.

Population

Population size of the squad

Upkeep

Upkeep in manpower/minute.

Squad Slots

The number of heavy weapon slots available to the squad.

Capture Rate

Speed of which the squad can capture or decapture points.

Sight

Standard sight radius.

Detection

Camouflage and mine detection radius.

Retreat Modifier

This accuarcy modifier is applied to the squad when it is retreating.

Reinforce Cost

Cost multiplier for reinforcements.

Reinforce Time

Time multiplier for reinforcements.

Sup Threshold

Suppression threshold, similar to suppression resistance. See Info:Suppression for more information.

Pin Threshold

Pin threshold, similar to pin resistance. See Info:Suppression for more information.

Recovery Rate

Suppression recovery rate. See Info:Suppression for more information.

Target Type

Target type is used in weapons statistics.

Critical Type

Target type is used in weapons statistics.