|
|
Template:Weapon Basic
From CoH-Stats
| Weapon Basic
|
| Damage
| _—_
| Fire Aim Time
| _—_
|
|
Range Max:_ Min:_
| L
| _
| Aim Multiplier
| L
| _
| AOE Distance
| L
| _
|
| M
| _
| M
| _
| M
| _
|
| S
| _
| S
| _
| S
| _
|
| Accuracy
| L
| _
| Ready Aim Time
| _—_
| AOE Accuracy
| L
| _
|
| M
| _
| Post Firing Aim Time
| _
| M
| _
|
| S
| _
| Post Firing Cooldown
| _
| S
| _
|
| Reload
| _—_
|
| AOE Damage
| L
| _
| _
|
| Reload Multiplier
| L
| _
| Penetration
| L
| _
| M
| _
| _
|
| M
| _
| M
| _
| S
| _
| _
|
| S
| _
| S
| _
| AOE penetration
| L
| _
|
| Cooldown
| _—_
| Deflection Multiplier
| _
| M
| _
|
| Cooldown Multiplier
| L
| _
| Suppression
| L
| _
| S
| _
|
| M
| _
| M
| _
| AOE Suppression
| L
| _
| _
|
| S
| _
| S
| _
| M
| _
| _
|
| Wind Up
| _
| Nearby Supp. Multiplier
| _
| S
| _
| _
|
| Wind Down
| _
| Nearby Supp. Radius
| _
|
|
| Setup Time
| _
| Vs. Supp. Targets
| A
| _
| Fire Cone Angle
| _
|
| Burst Duration
| _—_
| P
| _
| Tracking Vertical
| _—_
|
| Rate of Fire
| _—_
| D
| _
| Tracking Horizontal
| _—_
|
| Reload Frequency
| _—_
| S
| _
| Speed Vertical
| _
|
| Moving Accuracy
| _
|
| Speed Horizontal
| _
|
| Moving Burst
| _
| Scatter Angle
| _
|
|
| Moving Cooldown
| _
| Scatter Max
| _
| AA Weapon
| _
|
| Acc. Incremental
| _
| Scatter Offset
| _
| Attack Ground
| _
|
| Search Radius
| L
| _
| Scatter Ratio
| _
| Projectile
| _
|
| M
| _
| FoW Angle Mult.
| _
|
|
| S
| _
| FoW Distance Mult.
| _
|
|
Usage
Example
|
|